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AI Insights · Timothy · April 2022

Top 5 Character Collection Games on iOS in Costa Rica - Q1 2022

Explore the performance trends of the top 5 character collection games on iOS in Costa Rica during Q1 2022, based on data from Sensor Tower.

Top 5 Character Collection Games on iOS in Costa Rica - Q1 2022

In the first quarter of 2022, the top 5 character collection games on iOS in Costa Rica exhibited diverse performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each app fared during this period.

Free Fire: 7th Anniversary showed a fluctuating trend in weekly revenue, starting at approximately $22.5K in the last week of December 2021 and dipping to around $11.5K by mid-January. The revenue then saw peaks and troughs, reaching its highest at nearly $24K in mid-March. Weekly downloads for the game remained relatively stable, starting at about 1.3K and ending the quarter at roughly 888. Weekly active users experienced a gradual decline from around 52.2K to 42K by the end of March.

Clash Royale from Supercell saw its weekly revenue peak at $9.2K in the first week of January before experiencing a downward trend, closing the quarter at approximately $3.9K. Weekly downloads started at around 2K and saw a decline to about 1.3K by the end of March. Active users for this game remained relatively stable, fluctuating around the 48K to 52K mark throughout the quarter.

Free Fire MAX experienced a steady weekly revenue, starting at $8K in late December and ending at approximately $4.5K by the end of March. The weekly downloads showed a downward trend, beginning at 480 and dropping to 268. The weekly active users remained relatively consistent, hovering around 5.2K to 5.6K during the quarter.

Clash of Clans saw its weekly revenue fluctuate, starting at approximately $4.8K and dipping to around $1.4K in late February, before rising to about $3K by the end of March. Weekly downloads began at 641 and dropped to 498 by the end of the quarter. The weekly active users for this game remained relatively stable, fluctuating around the 28K to 29K mark.

Genshin Impact: Natlan Launch experienced varied weekly revenue, starting at approximately $2.3K in late December and peaking at around $3.7K in early January. The revenue saw fluctuations and ended at about $2.8K by the end of March. Weekly downloads started at 400 and dropped to 188. The weekly active users showed minor fluctuations, beginning at 3.5K and ending at around 3.2K.

These insights are derived from Sensor Tower data. For more detailed analysis and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022